Photo-A-Day: Friday, Sept. 14

Photo-A-Day: Friday, Sept. 14

Throughout the week, RocketOwl and inMotion are posting a photo a day to help each other – and you! – get to know what goes on behind the doors of Ottawa’s most exciting videogame and film production studios.  Read the flagship co-blog piece here

Friday, September 13, 2012

At inMotion (above):

It’s been a wild week here: one of those weeks when I feel as though Monday morning scooped me up and Friday is about to drop me off, and from there to here I cannot quite account for everything that happened. Project deliveries, fondly reviewed and packaged and sent with a kiss; proposals for new work, fretted over between moments of ecstatic inspiration and breakneck writing jags; and dozens of jubilant client meetings, staff pow-wows, and cost estimates (can an estimate be jubilant? In the case of our clients: Yes).

Each of these events is writ large on the personal ledger or those involved, but one in particular from the week stands apart for all of us. inStox Media Labs, which will officially launch this fall, is an inMotion subsidiary poised to reinvent the world of commercial microstock footage. A team of editors and content management experts has been working day and night to collect and index an enormous amount of footage in preparation for the launch. This week, after a herculean effort on their part, we crossed an important threshold and are closer than ever to realizing this dream.

So, of course, being a company known for our penchant to work hard and play hard, we did the only sensible thing.

We had a party!

- Megan Findlay for inMotion

At RocketOwl:

We like to think that a big part of making games is playing games (“research”). Every week, we try to squeeze in a little gaming time (between brainstorming sessions and angry bird plushy fights). That’s why one of our side-projects this summer was to revamp our old games room, creating a space where we could get together anytime of the day to do some serious gaming. We slapped some fresh paint on the walls, moved the furniture around, collected all of our tech toys and voila! The new and improved RocketOwl games room was born.

Pictured above is a fairly typical scene: the tunes are pumping, the people are chatting, and a group of programmers are in the corner working around the clock trying to overcome one of the biggest hurdles they’ve ever faced – becoming office-wide Mario Kart Wii champions. It’s a hard job, but someone’s got to do it!

- Emily Armstrong for RocketOwl

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